AI Insights · Timothy · October 2022
Top 5 Cannabis Games on Android in South Africa Q3 2022
Discover the performance trends of the top 5 cannabis-themed games on Android in South Africa during Q3 2022, including revenue, downloads, and active users.
The third quarter of 2022 saw intriguing trends for the top 5 cannabis-themed games on Android in South Africa. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Bud Farm: Idle Tycoon from LDRLY Games had a mixed quarter. Weekly revenue fluctuated, peaking at $186 in the week of August 22, and closing the quarter at $124. Downloads were negligible until the end of September, when they suddenly spiked to 133. Active users showed a downward trend initially, dropping from 250 in late June to 198 by early September, but rebounded to 251 by the end of the quarter.
Hempire - Plant Growing Game by LBC Studios Inc. experienced notable volatility in both revenue and downloads. Revenue peaked at $136 in early September but dipped to $73 by the end of the month. Downloads varied significantly, with a high of 1542 in early August and 1220 in late September. This game maintained a strong active user base, peaking at 6049 in early August and closing the quarter with 5750 active users.
Weed Firm 2: Bud Farm Tycoon from Koolbros showed a steady pattern in downloads and active users. Weekly downloads hovered around 1300-1600, while active users remained stable between 4095 and 4493 throughout the quarter. Revenue, however, showed a significant decline from $116 in early July to just $14 in mid-September, ending the quarter at $49.
Cheech and Chong Bud Farm also from LDRLY Games, had a relatively stable performance in terms of revenue and active users. Revenue ranged from $34 to $80, with a slight dip to $49 by the end of September. Active users saw a gradual decline from 223 in late June to 179 by the end of September.
Weed Inc: Idle Tycoon by Metamoki showed modest revenue figures, peaking at $13 in late August. Downloads were sporadic, with highs of 235 in early August and 215 in late September. Active users saw significant growth, starting at 91 in late June and reaching 404 by the end of September.
For more detailed insights on these games and their performance, visit Sensor Tower.